player.position.setTo(300,300);
        player.rotation+=.1;
        player.r=true;
        player.rs=.2;
        player.rs=-.1;
        player.r=false;
        list();
        change("brick");
        game.add.sprite(80, 0, 'tux');
        player2=game.add.sprite(80, 0, 'tux');  
        bgcolor(200,100,200);